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What is the “+1 rule” for Adventurers League?

Locked. This question and its answers are locked because the question is off-topic but has historical significance. It is not currently accepting new answers or interactions.

This Q&A refers to a rule that was in use for AL from 2015-2020. See this post announcing its discontinuation. This Q&A has therefore been locked against new interactions. Always check your campaign documentation for applicable options and rules.

In many places I see referenced a “+1 rule” for characters legal in Adventurer’s League play. What does this mean?

1 Answer 1

Version 1.1 Player’s Guides

The “+1 rule” is shorthand for the restriction on being able to use the Player’s Handbook plus one extra source to build your characters for the Forgotten Realms campaign.

WoTC has two different campaigns that utilize different limitations (currently v1.1).

  1. Forgotten Realms maintains the “+1” rule (see below)
  2. Eberron does not and includes additional resources and limitations.

Forgotten Realms (Waterdeep/Dragon Heist)

From page 2 of the 9.2 version of the Adventurer’s League Player Guide (ALPG).

  • Elemental Evil Player’s Companion (EEPC)
  • Sword Coast Adventurer’s Guide (SCAG)
  • Volo’s Guide to Monsters (VGM)
  • Xanathar’s Guide to everything (XGE) [includes Tortle package]
  • Mordenkainen’s Tome of Foes (ToF) [Chapters 1-5 only]
  • Locathah Rising (LR)
  • Variant Human Traits (PHB)
  • Half-elf and Tiefling Variants (SCAG/ToF)
  • Option: Human Languages (SCAG) [This option isn’t subject to PHB+1]
  • Blessing of Corellon (ToF) [This option isn’t subject to PHB+1]
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Eberron (There is no +1 rule per the ALPG linked above.)

From the 1.3 version of the Eberron Campaign Player’s Guide (December 2019), which accompanied the Oracle of War campaign:

  • Player’s Handbook (PHB)
  • Xanathar’s Guide to Everything (XGE)
  • Eberron: Rising from the Last War (ERftLW)

The previous guidelines used for the Embers of the Last War campaign, released before the publication of ERftLW, substituted the below sources for that book and did not allow any exceptions for use of other material:

DM Info

It’s incredibly easy to find a game or D&D event. From games at local stores to conventions hosting thousands of players, you can find the space that’s right for you.

If you’re a Dungeon Master or would like to try your hand at being the Dungeon Master, the D&D Adventurers League is a great way to run D&D games without having to spend a lot of time creating your own campaign world or adventures.

As a Dungeon Master, you have the opportunity to weave a fantastic shared story for your players, as well as take the spotlight as the monsters and villains presented in D&D Adventurers League adventure content. You are also responsible for adjudicating the rules, and providing your players with their characters’ experience points and rewards at the end of each session.

A Note for New Dungeon Masters:

The Lost Mine of Phandelver is recommended for new D&D players and Dungeon Masters. It’s a great way to introduce folks to D&D, and you can find it in the D&D Starter Set. Playing through the whole adventure can take characters up to 5th level. You can play this at home or as part of an in-store play event. It takes several play sessions to complete the adventure. Tracking your play for this adventure on a D&D Adventurers League logsheet makes it official—you get to keep all your rewards no matter where you go next!

Private Games

If you plan on running a game in private, all you need to do is purchase the adventure you want to run, prepare the adventure, find some players, and have a good time. Possible adventures include the Lost Mine of Phandelver from the D&D Starter Set; any of our hardcover adventure releases, such as Curse of Strahd or Storm King’s Thunder; or any of the adventures designated as D&D Adventurers League content on the Dungeon Masters Guild online.

Public Games

If you plan on running a game at a store or public event, contact the organizer using our Store and Event Locator to help find one near you, or see the information below regarding organizing an event.

Ask the organizer if you’re responsible for purchasing the adventure online, or if they’re planning on doing so for you. Once purchased from the Dungeon Masters Guild, you can download the adventure, and even print it out if you like.

Prepare your adventure. Make sure you read through the adventure and make notes where appropriate. D&D Adventurers League adventures are easy to prepare and run.

Run a fun game! As the Dungeon Master, you help guide the players through the adventure, and facilitate the story coming alive. Make sure you follow the golden rule: Make decisions and adjudications during the game that enhance the fun when possible.

What You Need to DM

If you’re new to the role of Dungeon Master, you only need a few things to get started.

How does traveling work in adventurers league

What Is the D&D Adventurer’s League?

The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. It uses the fifth edition Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games literally anywhere. Players use the fifth edition rules to create a character and bring that character to games anywhere D&D Adventurers League play is happening.

Visit the official D&D Adventurers League website here:

Adventurers League Play Rules
& How To Get Started!

What Do I Need To Play?

– You’ll want to have either a Player’s Handbook or a free copy of the D&D Basic Rules if you are unfamiliar with how to play D&D (or ask us in the discord for any questions you have)
– Check out the Adventurers League Players Guide for detailed rules on how Adventurers League organized play works.
– An Adventurers League character logsheet , we also recommend using this website: to keep track of the games you play

Dungeon Masters:
– You’ll want to have either a Player’s Handbook or a free copy of the D&D Basic Rules if you are unfamiliar with how to play D&D (or ask us in the discord for any questions you have)
– The Adventurers League Players Guide and Adventurers League Dungeon Master’s Guide for detailed rules on how Adventurers League organized play works.
– An official D&D Adventure, you can find them on (if you are a DM on our server, we have a huge list of adventurers already prepared that can be setup in your Roll20 game in minutes to help save you time so you can focus on running games)

Rules & FAQ:
If you have further questions or want more information, check out the D&D Adventurer’s League FAQ.

Ready to play?
Join The Adventurer Leagues discord server and get started!

Register as DM & Host a Game:

If you are ready to host & DM an Adventurer Leagues game (or even a regular campaign), please join The Adventurer Leagues discord server and message one of the Admins (“BBEGs”) or Mods (“Familiars”). They will add you to the DM Chat channel and work with you to get your game chat and Roll20 games setup.

When you DM an AL module, you earn rewards/progressions for your characters. You also get access to certain magical items and other bonuses you can assign to the characters you’ve created. A great way to give your character a boost or keep up while you DM.

Also we reward our DMs here on the server! As a thank you and incentive to be a Dungeon Master and running games here (Adventurer Leagues modules, campaigns, homebrews, one-shots), we have special gifts for the DM’s! They range from custom server emoji, up to free dice sets, D&D hardcovers, and even a custom miniature from!

What is The Adventurer Leagues website & Discord server?

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The Adventurer Leagues is a group of players and DM’s looking to host and play D&D Adventurer’s League sessions, as well as other D&D campaigns and related chat and games.

This website ( is the informational hub for the Discord server with information regarding games being played currently and additional resources.

To join in on the fun, please join us on the The Adventurer Leagues Discord server (Discord is a text & voice chat program/app, you can download here if needed). You will need to join the Discord server in order to message DMs and join games. All chat and Adventurer’s League games and info can be found there.

How to Use Discord?

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ALL games will be played using, which is a website that allows for online Dungeons & Dragons play. You will need a Roll20 account in order to participate and play the Adventurer Leagues games. For any questions or issues, please join us in the The Adventurer Leagues Discord server.

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